Game Developers Conference (GDC) is back – the annual conference for all things game development is taking place in San Francisco, and some of our Guerrillas will be in attendance. 

Dive deeper into Horizon Forbidden West’s relic ruins with Senior Game Designer Daniel Wewerinke, showcasing a fascinating journey from concept to implementation whilst taking creative angles to core game design principles. Or join Tools Programmer Wessel Mast as he demonstrates the power of DECIMA as it uses tile-based rendering to draw complex UI in an efficient manner.  

If you’re attending GDC, join us as we share our stories on the development of Horizon Forbidden West! 


Full Guerrilla schedule below: 

Wednesday 20 March | 9:00AM - 10:00AM 

Thursday 21 March | 3:00PM - 3:30PM 


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