Guerrilla at GDC 2023

Game Developers Conference (GDC) is back – the annual conference for all things game development is taking place in San Francisco, and some of our Guerrillas will be in attendance.

From topics like workshopping side quests to scaling tools for assets, Guerrilla speakers will participate in workshops, take attendees behind the scenes and share their expertise on how Horizon Forbidden West came to be.

If you’re attending GDC, join us as we share our stories on the development of Horizon Forbidden West!


Full Guerrilla schedule below:


Monday 20 March | 9:30AM - 10:30AM

Session Title: Creating a Living World in Horizon Forbidden West

Speaker: Espen Sogn, Lead Living World Designer


Tuesday 21 March | 9:30AM - 10:30AM

Session Title: Designing Cauldrons for Horizon Forbidden West

Speaker: Dennis Micka, Senior World Designer


Tuesday 21 March | 10:50AM - 11:50AM

Session Title: Pitching and Workshopping Side Quests for Horizon Forbidden West

Speaker: Tim Stobo, Lead Quest Designer


Wednesday 22 March | 11:30AM - 12:30PM

Session Title: Scaling Tools for Millions of Assets for Horizon Forbidden West

Speaker: David Marcelis, Senior Tools Programmer


Wednesday 22 March | 2PM - 3PM

Session Title: Space-Efficient Content Packaging for Horizon Forbidden West

Speaker: Jan-Jaap Fahner, Senior Principal Tech Programmer


Thursday 23 March | 11:30AM - 12:30PM

Session Title: The Cinematics of Horizon Forbidden West

Speaker: Ismael Auray, Cinematics Director


Friday 24 March | 1:30PM - 2:30PM

Session Title: Taking a Procedural Approach to Texturing the Machines of Horizon Forbidden West

Speaker: Tom Delboo, Senior Technical Asset Artist



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