[Contractor] Workplace Manager


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Please note this is a 7-month contract facilitated via our staffing partner Bouwens&, with the potential for permanent extension.

Become a linchpin who nurtures and supports Guerrilla’s studio in Amsterdam. 

OUR WORKPLACE TEAM

As a Workplace Manager at Guerrilla, you will be joining a diverse, multifunctional team that cares for Guerrilla’s studio facilities as well as its staff. You will report into our Workplace Management Lead, and work closely with your colleagues to ensure that the studio’s facilities run smoothly, providing daily (administrative) support for Guerrilla’s employees.

WHAT YOU WILL DO

In this role, you will work with the team's other Workplace Managers to:

    • Ensure day to day operations in the studio
    • Coordinate and align service delivery with your peers in Security, Finance, HR and IT Support
    • Manage relationships with suppliers and service providers on an operational level
    • Make sure the team’s financial housekeeping is in order: maintain budgets, process purchase orders, invoices, credit card statements, and performing additional financial administrative support
    • Field incoming office-related queries as well as proactively identify and report building defects, errors in services and more, and coordinate resolution
    • Identify and pitch potential improvements in procedures, services, techniques or products to the team Lead
    • Organizing Workplace activities and provide in-house event support
    • Function as Emergency Response Team Lead
    • Support the Workplace Assistants and Receptionists with their daily tasks

WHO YOU ARE

We'd love to hear from you if you:

    • Have worked in a similar capacity for at least 2 years for an organization of at least 250 in size
    • Know how to build trusted relationships with a diverse workforce and can handle complaints and concerns in an elegant, sensitive way
    • Have a flexible and open-minded personality and enjoy working in a creatively-driven, international environment
    • Are an autonomous and hands-on problem solver
    • Have concrete knowledge of health and safety regulations
    • Are fluent in English (and preferably Dutch)
    • Have educational credentials in office management, hospitality, facilities, etc (an HBO 4 diploma or equivalent)

INTERESTED

If you think you’re up for the challenge, we’d love to hear from you! You can apply by hitting the “apply now” button. Be sure to submit your CV and a Cover/Motivation Letter; we like learning a bit about your background and your reasons for applying. As a reminder, this is a 7-month contract facilitated via our staffing partner Bouwens&, with the potential for permanent extension. 

 

Please note: This position is based in our studio in the heart of Amsterdam. 

 

At Guerrilla, we believe that our team’s varied backgrounds, experiences, and perspectives help us create games that resonate with a diverse audience.

As an equal opportunities employer, we strive to create an inclusive environment, empower employees and embrace diversity.

We encourage everyone to respond as we consider all candidates on the basis of their merit, unique strengths, and perspectives they will bring to the role.

Apply now

Frequently asked questions

 

Q: Does Guerrilla offer remote positions?

A: Unless stated otherwise, our vacancies are based on-site, in our studio in Amsterdam. For qualified candidates, we offer visa, permit, relocation and immigration support. Depending on role, we do offer hybrid work models allowing our employees to work from home one or more days per week.

Q: I don't have any work examples. Can I still apply for a job?
A: It's essential that you can prove to us that you have the necessary skills for the job. Rushing into an application without supplying the required materials won't leave a good impression. In general, it's a good idea to put together an excellent portfolio before you start applying for jobs.  

Q: I have no experience in the games industry. Can I still get a job with you?
A: Games industry experience is certainly a bonus, but it's not always necessary. It's important to put together an excellent portfolio that demonstrates your skills and your understanding of the game development process.  

Q: I applied for a job with you, but I haven’t heard back. What happens now?
A: We aim to respond to all applications within three weeks. Due to the volume of requests, this sometimes takes a little longer. If you have not heard from us within three weeks, your application was most likely unsuccessful.  

Q: How can I arrange a job interview with you?
A: We receive so many applications that we are only able to arrange interviews with the most suitable candidates. It's important that your application stands out from the crowd. Go ahead, impress us!  

Q: I'm considering working at Guerrilla in the future. Is it possible for me to come for a tour of the studio?
A: Because of the confidential nature of the projects that we are working on, we cannot allow visitors into the studio. The most impressive job applicants will be invited for an interview, and will have an opportunity to visit some of the development areas.  

 

Q: I'm a university student looking for a company that can help me with a (master) thesis assignment. Can we arrange a meeting to look at the different possibilities?
A:We like to help out with university level assignments when we can! However, due to time constraints and deadlines this isn't always possible. Please send a brief e-mail outlining the aims of your assignment and what input you would need from us. We'll let you know if we are able to help you.  

Q: I'm a high school student and I have to do a school assignment on media and entertainment. Can I make an appointment for an interview with one of your employees to discuss this?
A: Due to the sheer number of requests we receive, we regret that we are unable to participate in interviews with school students.  

Q: I have a great idea for a game. How can I submit it to you?
A: All of our game concepts are developed by our internal designers, in conjunction with our publishers. It is company policy not to accept game concepts from third parties.  

Q: I'm still in school and I want to get a job in games in the future. What kind of education and skills do I need to achieve this goal? Can you provide me with information on the schools that teach this discipline?
A: The skills required to work in the games industry are very broad, as there are many areas in which you can work. In development there are roles in art, animation, programming, design, and project management. Other industry roles include sales, marketing, PR, and testing. The most important thing is to get an education in subjects that you enjoy and that you are good at. Your career adviser should be able to give you guidance as to which careers are suitable for an individual with your particular skills.  

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